This is why Detailers don't do Cities: Skylines Let's Plays - Coniferia EP6
Description
- In this episode:
We try to do a Cities: Skylines Let's Play with a heavily modified region and wonder why the Let's Play concept is so rare amongst the high'ish detail Cities: Skylines youtube crowd. Well lo and behold, we have unraveled the mystery - at least in the case of Infrastructurist! - because it turns out that one reason might be that after 55 minutes the poor chap has managed to remove a park, draw a new road, and place down a handful of buildings. But yeah, some of them have nicely manicured grass in their backyards! Woo!
- What's the rationale behind this project:
What happens if a washed-up-used-to-be-YouTuber gathers a bunch of "generic" looking assets (though mostly inspired by Australian / Canadian cityscapes) with the hopes of creating a Cities: Skylines region full of towns and cities that both look realistic and are inspired by Australia, New Zealand, Canada, and the USA, while at the same time don't really replicate any one particular style? No idea, let's find out.
Join me in this Cities: Skylines modded gameplay series as we aimlessly expand the region, and build new infrastructure, highways, public transit, industrial pockets, NIMBY-neighbourhoods, and bustling downtowns. And of course, use tress excessively to cover up any imperfections!
Music;
https://www.streambeats.com/
Other stuff:
Reddit; https://www.reddit.com/user/Infrastru...
Simtropolis; https://community.simtropolis.com/pro...
Blog; https://infrastructurist.weebly.com/
Patreon; https://www.patreon.com/infrastructurist