Jurassic World Evolution - Developer Interview (ft. Michael Brookes & Andy Fletcher)
Description
I sit down with Michael Brookes and Andy Fletcher, game director and lead designer on Jurassic World Evolution respectively, and ask them some of my questions about the game. The general topic of the video is the story and background of the game, and some broader gameplay issues.
Here's a summarized/paraphrased list of questions:
0:50: Introduction
1:11: What is your role on the team?
2:30: What's the story behind the game?
4:12: Is Ian Malcolm in the game as an ironic commentator?
4:41: Is there a backstory behind the creation of the player's park?
5:07: Does the player get a lot of freedom regarding what kind of park they build?
6:29: What happens when dinosaurs break loose and how do you have to deal with this?
8:22: What is the science behind the game - how are the dinosaurs made?
10:30: To what extend do players have to figure things out through gameplay?
11:30: How much attention went into the dinosaurs' AI?
12:14: But what about the goats?
12:45: And seriously, what about the guests?
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