Cities: Skylines - E u r o p e a n i s m : III - Trams and modern development experimentation
Description
In the third installment of Europeanism, we get a bit experimental, trying out some concepts for modern developments built close to water or as in the case of some developments, "out in the water". We also build a 1960's inspired central european themed neighbourhood, as well as some public housing with a few soviet influences.
We also implement the first, small tram route, acting initially as an inner-city loop/ring.
Music;
F0 - Line
Sappheiros - Memories
Sentient Pulse - Nightwalker
Sappheiros - Fragments
Europeanism is a laid-back Cities: Skylines sandbox project mixing different European architectural styles and principles of urban planning and infrastructure. It follows no set narrative and is not geographically specified to any given region or country within Europe. The story of the city is whatever you as a viewer envision it to be. Good music and (hopefully) good builds is the mantra.
(I have no idea whether it will be a big series, but I as I want to work on multiple projects to allow for more creativity, challenge myself, avoid burn-out and provide more varied content - I decided I would rather share my experimental work on this city (and others) than not ????)
Theme; Rheingold x Realistic European 1.4.5
LUT; Relight Neutral
Map; Riverlands (modified)
Cities:Skylines Mod collection; http://steamcommunity.com/sharedfiles/filedetails/?id=1251757232
No asset collection as of now, I refer to Skib's French and German collections; https://steamcommunity.com/profiles/76561198011923264/myworkshopfiles/?section=collections&appid=255710&p=1
Patreon; https://www.patreon.com/infrastructurist
Blog; https://infrastructurist.weebly.com/
Reddit; https://www.reddit.com/user/Infrastructurist/
Simtropolis; https://community.simtropolis.com/profile/613813-infrastructurist/