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Avowed is the Antidote to Live Service Slop and Bad Dragon Age Sequels

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Avowed is the antidote to live service games slop and bad Dragon Age games. Avowed is the latest entry in Obsidian's Pillars of Eternity saga, and according to the big business brains of the games industry, it shouldn't exist: it's a single-player only RPG with no microtransactions, no live service or multiplayer elements, and no bloat. It's a lean, tightly focused experience that isn't trying to be your one and only hobby. It's another big return to form for Xbox Game Studios, evoking its Xbox 360 golden years in the best possible way.

And Avowed is currently number one on Steam, which undermines EA CEO Andrew Wilson's recent comments that Dragon Age: The Veilguard didn't hit the firm's inflated sales expectations because it failed to "connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement".

Reading between the lines, Dragon Age did badly because it wasn't a rubbish baby's first MMO with a hat shop. Nothing to do with a protracted development cycle during which all the top talent at Bioware resigned because of nonsense like this. No sir.

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